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		<id>https://www.civ-wiki.de/index.php?action=history&amp;feed=atom&amp;title=Berserker_der_Doviello_%28Civ4_FFH%29</id>
		<title>Berserker der Doviello (Civ4 FFH) - Versionsgeschichte</title>
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		<updated>2026-05-03T03:38:21Z</updated>
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	<entry>
		<id>https://www.civ-wiki.de/index.php?title=Berserker_der_Doviello_(Civ4_FFH)&amp;diff=12741&amp;oldid=prev</id>
		<title>Kontrollator am 25. Juli 2007 um 22:23 Uhr</title>
		<link rel="alternate" type="text/html" href="https://www.civ-wiki.de/index.php?title=Berserker_der_Doviello_(Civ4_FFH)&amp;diff=12741&amp;oldid=prev"/>
				<updated>2007-07-25T22:23:42Z</updated>
		
		<summary type="html">&lt;p&gt;&lt;/p&gt;
&lt;table class=&quot;diff diff-contentalign-left&quot; data-mw=&quot;interface&quot;&gt;
				&lt;col class='diff-marker' /&gt;
				&lt;col class='diff-content' /&gt;
				&lt;col class='diff-marker' /&gt;
				&lt;col class='diff-content' /&gt;
				&lt;tr style='vertical-align: top;' lang='de'&gt;
				&lt;td colspan='2' style=&quot;background-color: white; color:black; text-align: center;&quot;&gt;← Nächstältere Version&lt;/td&gt;
				&lt;td colspan='2' style=&quot;background-color: white; color:black; text-align: center;&quot;&gt;Version vom 25. Juli 2007, 22:23 Uhr&lt;/td&gt;
				&lt;/tr&gt;&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot; id=&quot;mw-diff-left-l7&quot; &gt;Zeile 7:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Zeile 7:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&amp;#160;&amp;#160; Bild = Civ4FFH_BerserkerDoviello.png |&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&amp;#160;&amp;#160; Bild = Civ4FFH_BerserkerDoviello.png |&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&amp;#160;&amp;#160; Kategorie = [[:Kategorie:Nahkampfeinheiten (Civ4 FFH)|Nahkampfeinheiten ]]|&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&amp;#160;&amp;#160; Kategorie = [[:Kategorie:Nahkampfeinheiten (Civ4 FFH)|Nahkampfeinheiten ]]|&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;−&lt;/td&gt;&lt;td style=&quot;color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&amp;#160;&amp;#160; Staerke = &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;10&lt;/del&gt;/&lt;del class=&quot;diffchange diffchange-inline&quot;&gt;4 &lt;/del&gt;|&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&amp;#160;&amp;#160; Staerke = &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;11&lt;/ins&gt;/&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;5 &lt;/ins&gt;|&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&amp;#160;&amp;#160; Bewegung = 1 |&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&amp;#160;&amp;#160; Bewegung = 1 |&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&amp;#160;&amp;#160; Kosten_schnell = kommt noch |&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&amp;#160;&amp;#160; Kosten_schnell = kommt noch |&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot; id=&quot;mw-diff-left-l28&quot; &gt;Zeile 28:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Zeile 28:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&amp;#160;&amp;#160; Befoerderungen =&amp;#160; |&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&amp;#160;&amp;#160; Befoerderungen =&amp;#160; |&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;}}&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;}}&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;−&lt;/td&gt;&lt;td style=&quot;color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;==Civilopedia==&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;== Civilopedia ==&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;−&lt;/td&gt;&lt;td style=&quot;color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;Doviello &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;Berserkers carry crude weapons into battle&lt;/del&gt;, &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;a throwing rock bigger than a man's head or a stout branch&lt;/del&gt;. &lt;del class=&quot;diffchange diffchange-inline&quot;&gt; They use these makeshift weapons because they are temporary&lt;/del&gt;. &lt;del class=&quot;diffchange diffchange-inline&quot;&gt; The first opponent killed became the weapon of choice&lt;/del&gt;. &lt;del class=&quot;diffchange diffchange-inline&quot;&gt; Grabbed by the ankles they would be swung like a meaty flail&lt;/del&gt;. &lt;del class=&quot;diffchange diffchange-inline&quot;&gt; Blood sprayed over opponents and every swing would lose more and more of the corpse until another was needed to replace the first&lt;/del&gt;. &lt;del class=&quot;diffchange diffchange-inline&quot;&gt; At this point &lt;/del&gt;in &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;the battle the &lt;/del&gt;&amp;quot;&lt;del class=&quot;diffchange diffchange-inline&quot;&gt;weapons&lt;/del&gt;&amp;quot; &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;were always readily available&lt;/del&gt;. &lt;del class=&quot;diffchange diffchange-inline&quot;&gt; Occasionally &lt;/del&gt;an &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;opponent would be grabbed while still alive&lt;/del&gt;. &lt;del class=&quot;diffchange diffchange-inline&quot;&gt; The effect of being beaten by a bloody body that was screaming at you while it happened is traumatizing to even the most hardened warrior&lt;/del&gt;. &lt;del class=&quot;diffchange diffchange-inline&quot;&gt; Few armies were willing to face them&lt;/del&gt;.&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&amp;#160;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;−&lt;/td&gt;&lt;td style=&quot;color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;===&lt;del class=&quot;diffchange diffchange-inline&quot;&gt;Strategy Text&lt;/del&gt;===&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;Doviello &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;Berserker führen rohe Waffen in die Schlacht, ein Wurfstein größer als der Kopf eines Menschen&lt;/ins&gt;, &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;oder einen schweren Ast&lt;/ins&gt;. &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;Sie benutzen diese provisorischen Waffen weil sie nur übergangsweise sind&lt;/ins&gt;. &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;Der erste getötete Gegner wurde die Waffe der Wahl&lt;/ins&gt;. &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;An den Knöcheln gepackt werden sie geschwungen wie ein fleischiger Dreschflegel&lt;/ins&gt;. &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;Blut spritzte über Gegner und bei jedem Schwingen verliert der Körper mehr und mehr seiner Teile bis ein neuer nötig wird um den ersten zu ersetzen&lt;/ins&gt;. &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;Zu diesem Zeitpunkt &lt;/ins&gt;in &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;einer Schlacht sind bereits viele dieser &lt;/ins&gt;&amp;quot;&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;Waffen&lt;/ins&gt;&amp;quot; &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;zu Verfügung&lt;/ins&gt;. &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;Gelegentlich wurde schon ein Gegner geschleudert der noch am Leben war. Der Effekt eines blutenden Körpers der auf einen einschlägt und dabei schreit, ist traumatisierend selbst für den härtesten Krieger. Nur wenige Armeen wagten es sich ihnen entgegenzustellen.&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;−&lt;/td&gt;&lt;td style=&quot;color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;del class=&quot;diffchange diffchange-inline&quot;&gt;A powerful melee unit that causes a small amount of collateral damage to all other units in the opponent's stack.&amp;#160; A Bear Totem and Iron are required to train them, and a civilization can only have 3 at once&lt;/del&gt;.&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&amp;#160;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot;&gt;&amp;#160;&lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;== Strategien ==&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot;&gt;&amp;#160;&lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&amp;#160;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot;&gt;&amp;#160;&lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;Eine mächtige Nahkampfeinheit die einen geringen Betrag &lt;/ins&gt;an &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;zusatzlichen Schaden bei allen anderen Einheiten im Truppenverband des Gegners verursacht&lt;/ins&gt;. &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;Ein Bärentotem und Eisen werden benötigt, um sie auszubilden&lt;/ins&gt;. &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;Eine Zivilisation kann nur 3 auf einmal besitzen&lt;/ins&gt;.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot;&gt;&amp;#160;&lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&amp;#160;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot;&gt;&amp;#160;&lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;==&lt;/ins&gt;==&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;Aktualität&lt;/ins&gt;====&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot;&gt;&amp;#160;&lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;&amp;lt;center&amp;gt;FfH2 Version 0&lt;/ins&gt;.&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;23c&amp;lt;/center&amp;gt;&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot;&gt;&amp;#160;&lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&amp;#160;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;{{FFHRing}}&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;{{FFHRing}}&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;/table&gt;</summary>
		<author><name>Kontrollator</name></author>	</entry>

	<entry>
		<id>https://www.civ-wiki.de/index.php?title=Berserker_der_Doviello_(Civ4_FFH)&amp;diff=12740&amp;oldid=prev</id>
		<title>Kontrollator: Die Seite wurde neu angelegt: Kategorie:Einheiten_Civ4 FFH Kategorie:Civ4 FFH Kategorie:Nahkampfeinheiten (Civ4 FFH)  {{Einheit_Info_Civ4_FFH |   Name = Berserker der Doviello |   Bild =...</title>
		<link rel="alternate" type="text/html" href="https://www.civ-wiki.de/index.php?title=Berserker_der_Doviello_(Civ4_FFH)&amp;diff=12740&amp;oldid=prev"/>
				<updated>2007-05-08T18:41:41Z</updated>
		
		<summary type="html">&lt;p&gt;Die Seite wurde neu angelegt: &lt;a href=&quot;/wiki/Kategorie:Einheiten_Civ4_FFH&quot; title=&quot;Kategorie:Einheiten Civ4 FFH&quot;&gt;Kategorie:Einheiten_Civ4 FFH&lt;/a&gt; &lt;a href=&quot;/wiki/Kategorie:Civ4_FFH&quot; title=&quot;Kategorie:Civ4 FFH&quot;&gt;Kategorie:Civ4 FFH&lt;/a&gt; &lt;a href=&quot;/wiki/Kategorie:Nahkampfeinheiten_(Civ4_FFH)&quot; title=&quot;Kategorie:Nahkampfeinheiten (Civ4 FFH)&quot;&gt;Kategorie:Nahkampfeinheiten (Civ4 FFH)&lt;/a&gt;  {{Einheit_Info_Civ4_FFH |   Name = Berserker der Doviello |   Bild =...&lt;/p&gt;
&lt;p&gt;&lt;b&gt;Neue Seite&lt;/b&gt;&lt;/p&gt;&lt;div&gt;[[Kategorie:Einheiten_Civ4 FFH]]&lt;br /&gt;
[[Kategorie:Civ4 FFH]]&lt;br /&gt;
[[Kategorie:Nahkampfeinheiten (Civ4 FFH)]]&lt;br /&gt;
&lt;br /&gt;
{{Einheit_Info_Civ4_FFH |&lt;br /&gt;
  Name = Berserker der Doviello |&lt;br /&gt;
  Bild = Civ4FFH_BerserkerDoviello.png |&lt;br /&gt;
  Kategorie = [[:Kategorie:Nahkampfeinheiten (Civ4 FFH)|Nahkampfeinheiten ]]|&lt;br /&gt;
  Staerke = 10/4 |&lt;br /&gt;
  Bewegung = 1 |&lt;br /&gt;
  Kosten_schnell = kommt noch |&lt;br /&gt;
  Kosten_normal = 360 |&lt;br /&gt;
  Kosten_langsam = kommt noch |&lt;br /&gt;
  Kosten_episch = kommt noch |&lt;br /&gt;
  Voraussetzungen = [[Raserei (Civ4 FFH)|Raserei]]|&lt;br /&gt;
  Ressourcen =  |&lt;br /&gt;
  Zauber =  |&lt;br /&gt;
  Gebaeude = [[Bären Totem (Civ4 FFH)|Bären Totem]] |&lt;br /&gt;
  Religion =  |&lt;br /&gt;
  Zivilisation = [[Doviello (Civ4 FFH)|Doviello]] |&lt;br /&gt;
  Ersetzt = [[Berserker (Civ4 FFH)|Berserker]] |&lt;br /&gt;
  Startbefoerderungen = [[Beförderung Schock I (Civ4 FFH)|Schock I]], [[Beförderung Lehrmeister (Civ4 FFH)|Lehrmeister]] |&lt;br /&gt;
  Faehigkeiten = kann [[Bronzewaffen (Civ4 FFH)|Bronzewaffen]] benutzen&amp;lt;br&amp;gt;kann [[Eisenwaffen benutzen (Civ4 FFH)|Eisenwaffen]] benutzen&amp;lt;br&amp;gt;kann [[Mithrilwaffen benutzen (Civ4 FFH)|Mithrilwaffen]] benutzen&amp;lt;br&amp;gt;verursacht [[Kollateralschaden (Civ4 FFH)|Kollateralschaden]]|&lt;br /&gt;
  Kann_Bauen =  |&lt;br /&gt;
  Sonstiges = [[Nationaleinheit (Civ4 FFH)|Nationaleinheit]], nur 3 erlaubt |    &lt;br /&gt;
  Modernisierung_zu = |&lt;br /&gt;
  Modernisierung_von =  |&lt;br /&gt;
  Befoerderungen =  |&lt;br /&gt;
}}&lt;br /&gt;
==Civilopedia==&lt;br /&gt;
Doviello Berserkers carry crude weapons into battle, a throwing rock bigger than a man's head or a stout branch.  They use these makeshift weapons because they are temporary.  The first opponent killed became the weapon of choice.  Grabbed by the ankles they would be swung like a meaty flail.  Blood sprayed over opponents and every swing would lose more and more of the corpse until another was needed to replace the first.  At this point in the battle the &amp;quot;weapons&amp;quot; were always readily available.  Occasionally an opponent would be grabbed while still alive.  The effect of being beaten by a bloody body that was screaming at you while it happened is traumatizing to even the most hardened warrior.  Few armies were willing to face them.&lt;br /&gt;
===Strategy Text===&lt;br /&gt;
A powerful melee unit that causes a small amount of collateral damage to all other units in the opponent's stack.  A Bear Totem and Iron are required to train them, and a civilization can only have 3 at once.&lt;br /&gt;
{{FFHRing}}&lt;/div&gt;</summary>
		<author><name>Kontrollator</name></author>	</entry>

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