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		<title>Gespenst (Civ4 FFH) - Versionsgeschichte</title>
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		<updated>2026-05-03T05:52:16Z</updated>
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	<entry>
		<id>https://www.civ-wiki.de/index.php?title=Gespenst_(Civ4_FFH)&amp;diff=12897&amp;oldid=prev</id>
		<title>Kontrollator am 29. Juni 2007 um 21:32 Uhr</title>
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				<updated>2007-06-29T21:32:04Z</updated>
		
		<summary type="html">&lt;p&gt;&lt;/p&gt;
&lt;table class=&quot;diff diff-contentalign-left&quot; data-mw=&quot;interface&quot;&gt;
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				&lt;tr style='vertical-align: top;' lang='de'&gt;
				&lt;td colspan='2' style=&quot;background-color: white; color:black; text-align: center;&quot;&gt;← Nächstältere Version&lt;/td&gt;
				&lt;td colspan='2' style=&quot;background-color: white; color:black; text-align: center;&quot;&gt;Version vom 29. Juni 2007, 21:32 Uhr&lt;/td&gt;
				&lt;/tr&gt;&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot; id=&quot;mw-diff-left-l34&quot; &gt;Zeile 34:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Zeile 34:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;Note that with the appropriate technology, a [[FfH Barrow (Improvement)|Barrow]] can create non-summoned versions of these units under the control of the [[FfH Barbarian State (Civilization)|Barbarian State]].&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;Note that with the appropriate technology, a [[FfH Barrow (Improvement)|Barrow]] can create non-summoned versions of these units under the control of the [[FfH Barbarian State (Civilization)|Barbarian State]].&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;==Civilopedia==&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;==Civilopedia==&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;−&lt;/td&gt;&lt;td style=&quot;color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;del class=&quot;diffchange diffchange-inline&quot;&gt;During the Age of Dragons, the gods battled across creation&lt;/del&gt;. &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;They fought over land and souls&lt;/del&gt;, &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;until &lt;/del&gt;Dagda &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;enforced the Compact&lt;/del&gt;. &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;The Compact established rules for the relations between the angels&lt;/del&gt;, &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;including providence over the souls of the living&lt;/del&gt;. &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;When a person dies&lt;/del&gt;, &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;regardless of race&lt;/del&gt;, &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;his soul is brought to the vault of the deity he served &lt;/del&gt;in &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;life&lt;/del&gt;, &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;knowingly or not&lt;/del&gt;.&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;del class=&quot;diffchange diffchange-inline&quot;&gt;But some people are bound too closely to their earthly life&lt;/del&gt;, &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;and when they die they cannot leave this past life behind&lt;/del&gt;, &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;lingering &lt;/del&gt;in &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;echoes of memories&lt;/del&gt;. &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;The loss of this precious life, the frustration of dreams that will never come to be darkens the heart of the spirit&lt;/del&gt;. &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;These desires drag the soul into the Infernal Plains&lt;/del&gt;. &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;The soul arrives in Hell&lt;/del&gt;, &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;where nightmarish shades whisper to the soul&lt;/del&gt;, &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;making him relive his darkest memories over and over&lt;/del&gt;. &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;After some time&lt;/del&gt;, &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;centuries &lt;/del&gt;in &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;some cases&lt;/del&gt;, &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;the mind and will of many fallen spirits are broken this way&lt;/del&gt;, &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;some of these spirits vanish&lt;/del&gt;, &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;while others are devoured by the whispering fiends and other animal-shaped Hungry Ghosts&lt;/del&gt;, &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;spirits whose reason vanished and who exist only to satisfy their most primal desires&lt;/del&gt;. &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;Some spirits survive the mind-shattering whispers and change&lt;/del&gt;: &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;they become Specters&lt;/del&gt;.&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;del class=&quot;diffchange diffchange-inline&quot;&gt;Specters are fallen spirits who recovered clear reason&lt;/del&gt;. &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;Their appearance and personality are similar to what they had in life, and these will never change&lt;/del&gt;; &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;the falling process galvanizes their soul to this shape&lt;/del&gt;. &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;These specters group themselves in hopeless communities to defend themselves from a highly hostile environment&lt;/del&gt;, &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;but they keep the dreams and wishes they had in life&lt;/del&gt;, &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;dreams and wishes whose realization is almost impossible in that hellish place&lt;/del&gt;. &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;Dreams and wishes that don't go away&lt;/del&gt;, &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;memories of the lost ones&lt;/del&gt;, &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;that will to not disappear&lt;/del&gt;, &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;nothing fades from the unchanging soul of the Specter&lt;/del&gt;.&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;del class=&quot;diffchange diffchange-inline&quot;&gt;During the Age of Magic, a Black Sea appeared by the shores of the razor-glass plain of &lt;/del&gt;Naraka. &lt;del class=&quot;diffchange diffchange-inline&quot;&gt; The sky &lt;/del&gt;in &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;Hell is starless&lt;/del&gt;, &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;but the waveless surface of the Black Sea reflected stars&lt;/del&gt;, &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;stars that are not from Creation&lt;/del&gt;. &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;Rumor spread that its waters were capable of making specters lose their memories&lt;/del&gt;, &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;dreams and wishes&lt;/del&gt;, &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;of making one's self disappear&lt;/del&gt;. &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;Many specters&lt;/del&gt;, &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;bored with their grey afterlife&lt;/del&gt;, &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;pilgrimaged to the Black Sea, washing away their heart&lt;/del&gt;. &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;But the dark waters don't wash away everything&lt;/del&gt;; &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;a husk stays behind&lt;/del&gt;, &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;a husk that is animated by ominous will&lt;/del&gt;. &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;These beings are called Wraiths&lt;/del&gt;, &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;a creature &lt;/del&gt;so &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;unnatural that they are hated even by the fiends&lt;/del&gt;. &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;After they are born on the shores of the Black Sea they float to a sinister tower &lt;/del&gt;in &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;the middle of that sea&lt;/del&gt;, &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;a windowless tower of infinite height&lt;/del&gt;, &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;and no man knows what exists inside&lt;/del&gt;.&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;Während des Zeitalters der Drachen führten die Götter den Krieg überall in der Schöpfung&lt;/ins&gt;. &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;Sie kämpften um Land und Seelen&lt;/ins&gt;, &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;bis &lt;/ins&gt;Dagda &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;den Vertrag erzwang&lt;/ins&gt;. &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;Der Vertrag regelte die Verhältnisse zwischen den Engeln&lt;/ins&gt;, &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;einschließlich der Bestimmung über die Seelen der Lebenden&lt;/ins&gt;. &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;Wenn eine Person stirbt&lt;/ins&gt;, &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;ganz gleich von welcher Rasse&lt;/ins&gt;, &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;wird seine Seele &lt;/ins&gt;in &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;die Gruft der Gottheit gebracht&lt;/ins&gt;, &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;der er zu Lebzeiten gedient hat, wissentlich oder nicht&lt;/ins&gt;.&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;Doch manche Leute sind zu sehr an ihr Leben auf Erden gebunden&lt;/ins&gt;, &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;und wenn sie sterben können sie ihr vergangenes Leben nicht hinter sich lassen&lt;/ins&gt;, &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;gefangen &lt;/ins&gt;in &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;den Echos der Erinnerungen&lt;/ins&gt;. &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;Der Verlust dieses vorherigen Lebens und die Frustration über unverwirklichte Träume verdunkeln das Herz ihrer Seele&lt;/ins&gt;. &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;Diese Sehnsüchte zerren sie in die Infernalen Länder&lt;/ins&gt;. &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;Schließlich erreicht die Seele die Hölle&lt;/ins&gt;, &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;wo alptraumhafte Schatten zu ihr flüstern und sie dazu zwingen&lt;/ins&gt;, &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;ihre dunkelsten Erinnerungen wieder und wieder zu erleben&lt;/ins&gt;. &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;Nach einer langen Zeit&lt;/ins&gt;, in &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;manchen Fällen Jahrhunderte&lt;/ins&gt;, &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;ist der Verstand und der Wille der meisten gefallenen Seelen gebrochen&lt;/ins&gt;, &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;einige von ihnen verschwinden&lt;/ins&gt;, &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;während andere von den flüsternden Teufeln und anderen&lt;/ins&gt;, &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;tierartigen hungrigen Geistern verschlungen werden, Seelen ohne Verstand die nur existieren um ihre niedrigsten Bedürfnisse zu befriedigen&lt;/ins&gt;. &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;Doch einige Seelen überleben das verstand zermürbende Geflüster und verwandeln sich&lt;/ins&gt;: &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;sie werden zu Phantomen&lt;/ins&gt;.&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;Phantome sind gefallene Seelen die ihren klaren Verstand bewahrten&lt;/ins&gt;. &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;Ihre Erscheinung und ihre Persönlichkeit sind deren aus ihrem Leben sehr ähnlich und das wird sich niemals ändern&lt;/ins&gt;; &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;der Prozess des Dahinscheidens verschmalz ihre Seele mit dieser Gestalt&lt;/ins&gt;. &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;Die Phantome gruppieren sich zu hoffnungslosen Gemeinschaften, um sich vor der extrem lebensfeindlichen Umgebung zu schützen&lt;/ins&gt;, &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;doch sie behalten die Träume und Wünsche aus ihrem Leben&lt;/ins&gt;, &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;Träume und Wünsche deren Verwirklichung an diesem teuflischen Ort geradezu unmöglich ist&lt;/ins&gt;. &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;Träume und Wünsche die nicht verschwinden&lt;/ins&gt;, &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;Erinnerungen an die Verlorenen&lt;/ins&gt;, &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;die nicht nachlassen&lt;/ins&gt;, &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;nichts weicht von der unveränderlichen Seele eines Phantoms&lt;/ins&gt;.&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;Während des Zeitalters der Magie erschien der Schwarze See an den an den messerscharfen Küsten der gläsernen Ebenen von &lt;/ins&gt;Naraka. &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;Der Himmel &lt;/ins&gt;in &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;der Hölle hat keine Sterne&lt;/ins&gt;, &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;doch die wellenlose Oberfläche des Schwarzen Sees zeigt Sterne&lt;/ins&gt;, &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;Sterne die nicht aus der Schöpfung stammen&lt;/ins&gt;. &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;Gerüchte wurden laut sein Wasser sei dazu in der Lage, die Erinnerungen der Phantome auszulöschen&lt;/ins&gt;, &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;Träume und Wünsche&lt;/ins&gt;, &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;sich selbst verschwinden zu lassen&lt;/ins&gt;. &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;Viele Phantome&lt;/ins&gt;, &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;zu Tode gelangweilt von ihrem grauen Leben nach dem Tod&lt;/ins&gt;, &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;pilgerten zum Schwarzen See und spülten ihre Herzen hinfort&lt;/ins&gt;. &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;Aber das schwarze Wasser spült nicht alles weg&lt;/ins&gt;; &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;die Hülle bleibt zurück&lt;/ins&gt;, &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;eine Hülle die von einem unheilvollen Willen getrieben wird&lt;/ins&gt;. &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;Diese Wesen nennt man Gespenster&lt;/ins&gt;, &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;Kreaturen &lt;/ins&gt;so &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;unnatürlich, dass sie sogar von den Teufeln gehasst werden&lt;/ins&gt;. &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;Nachdem sie an den Küsten des Schwarzen Sees geboren wurden, treiben sie zu einem unheimlichen Turm &lt;/ins&gt;in &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;der Mitte des Sees&lt;/ins&gt;, &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;ein Turm ohne Fenster und von unendlicher Höhe&lt;/ins&gt;, &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;und niemand kann erahnen was in ihm ist&lt;/ins&gt;.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;−&lt;/td&gt;&lt;td style=&quot;color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;==&lt;del class=&quot;diffchange diffchange-inline&quot;&gt;=Strategy Text=&lt;/del&gt;==&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;==&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;Strategien&lt;/ins&gt;==&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;It is impossible for a living unit to truly win a battle against a wraith.&amp;#160; Even those that manage to kill it will lose half of their experience to its attack.&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;It is impossible for a living unit to truly win a battle against a wraith.&amp;#160; Even those that manage to kill it will lose half of their experience to its attack.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;{{FFHRing}}&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;{{FFHRing}}&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;/table&gt;</summary>
		<author><name>Kontrollator</name></author>	</entry>

	<entry>
		<id>https://www.civ-wiki.de/index.php?title=Gespenst_(Civ4_FFH)&amp;diff=12896&amp;oldid=prev</id>
		<title>Kontrollator: Die Seite wurde neu angelegt: Kategorie:Einheiten_Civ4 FFH Kategorie:Civ4 FFH Kategorie:Nahkampfeinheiten (Civ4 FFH) Kategorie:Untote Einheiten (Civ4 FFH) [[Kategorie:Beschwörbare E...</title>
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				<updated>2007-05-11T13:32:36Z</updated>
		
		<summary type="html">&lt;p&gt;Die Seite wurde neu angelegt: &lt;a href=&quot;/wiki/Kategorie:Einheiten_Civ4_FFH&quot; title=&quot;Kategorie:Einheiten Civ4 FFH&quot;&gt;Kategorie:Einheiten_Civ4 FFH&lt;/a&gt; &lt;a href=&quot;/wiki/Kategorie:Civ4_FFH&quot; title=&quot;Kategorie:Civ4 FFH&quot;&gt;Kategorie:Civ4 FFH&lt;/a&gt; &lt;a href=&quot;/wiki/Kategorie:Nahkampfeinheiten_(Civ4_FFH)&quot; title=&quot;Kategorie:Nahkampfeinheiten (Civ4 FFH)&quot;&gt;Kategorie:Nahkampfeinheiten (Civ4 FFH)&lt;/a&gt; &lt;a href=&quot;/wiki/Kategorie:Untote_Einheiten_(Civ4_FFH)&quot; title=&quot;Kategorie:Untote Einheiten (Civ4 FFH)&quot;&gt;Kategorie:Untote Einheiten (Civ4 FFH)&lt;/a&gt; [[Kategorie:Beschwörbare E...&lt;/p&gt;
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[[Kategorie:Nahkampfeinheiten (Civ4 FFH)]]&lt;br /&gt;
[[Kategorie:Untote Einheiten (Civ4 FFH)]]&lt;br /&gt;
[[Kategorie:Beschwörbare Einheiten (Civ4 FFH)]]&lt;br /&gt;
&lt;br /&gt;
{{Einheit_Info_Civ4_FFH |&lt;br /&gt;
  Name = Gespenst |&lt;br /&gt;
  Bild = Civ4FFH_Gespenst.png |&lt;br /&gt;
  Kategorie = [[:Kategorie:Nahkampfeinheiten (Civ4 FFH)|Nahkampfeinheiten]]|&lt;br /&gt;
  Staerke = 5 + 5 [[Todschlag (Civ4 FFH)|Todschlag]] |&lt;br /&gt;
  Bewegung = 2 |&lt;br /&gt;
  Kosten_schnell = kommt noch |&lt;br /&gt;
  Kosten_normal =  |&lt;br /&gt;
  Kosten_langsam = kommt noch |&lt;br /&gt;
  Kosten_episch = kommt noch |&lt;br /&gt;
  Voraussetzungen =  |&lt;br /&gt;
  Ressourcen =  |&lt;br /&gt;
  Zauber = [[Gespenst Beschwören (Civ4 FFH)|Gespenst Beschwören]] |&lt;br /&gt;
  Gebaeude = |&lt;br /&gt;
  Religion = |&lt;br /&gt;
  Zivilisation = |&lt;br /&gt;
  Ersetzt =  |&lt;br /&gt;
  Startbefoerderungen = [[Beförderung Untot (Civ4 FFH)|Untot]] |&lt;br /&gt;
  Faehigkeiten = kann nicht als [[keine Zufriedenheits-Unterstützung (Civ4 FFH)| Zufriedenheits-Unterstützung]] in Städten genutzt werden&amp;lt;br&amp;gt;Zählt nicht als [[keine Militärische Einheit (Civ4 FFH)|militärische Einheit]] für Unterhaltskosten&amp;lt;br&amp;gt;kann keine [[Geländefelder plündern (Civ4 FFH)|Geländefelder plündern]]&amp;lt;br&amp;gt;kann [[Bronzewaffen benutzen (Civ4 FFH)|Bronzewaffen]] benutzen&amp;lt;br&amp;gt;kann [[Eisenwaffen benutzen (Civ4 FFH)|Eisenwaffen]] benutzen&amp;lt;br&amp;gt;kann [[Mithrilwaffen benutzen (Civ4 FFH)|Mithrilwaffen]] benutzen |&lt;br /&gt;
  Kann_Bauen =  |&lt;br /&gt;
  Sonstiges = Halbiert die Erfahrungspunkte für lebende Einheiten wenn das Gespenst besiegt wird |    &lt;br /&gt;
  Modernisierung_zu =  |&lt;br /&gt;
  Modernisierung_von =  |&lt;br /&gt;
  Befoerderungen =  |&lt;br /&gt;
}}&lt;br /&gt;
It is impossible for a living unit to truly win a battle against a wraith.  Even those that manage to kill it will lose half of their experience to its attack. These units last for at most 1 turn, unless the Leader has the trait [[FfH Summoner (Trait)|Summoner]].&lt;br /&gt;
&lt;br /&gt;
Note that with the appropriate technology, a [[FfH Barrow (Improvement)|Barrow]] can create non-summoned versions of these units under the control of the [[FfH Barbarian State (Civilization)|Barbarian State]].&lt;br /&gt;
==Civilopedia==&lt;br /&gt;
During the Age of Dragons, the gods battled across creation. They fought over land and souls, until Dagda enforced the Compact. The Compact established rules for the relations between the angels, including providence over the souls of the living. When a person dies, regardless of race, his soul is brought to the vault of the deity he served in life, knowingly or not.&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;But some people are bound too closely to their earthly life, and when they die they cannot leave this past life behind, lingering in echoes of memories. The loss of this precious life, the frustration of dreams that will never come to be darkens the heart of the spirit. These desires drag the soul into the Infernal Plains. The soul arrives in Hell, where nightmarish shades whisper to the soul, making him relive his darkest memories over and over. After some time, centuries in some cases, the mind and will of many fallen spirits are broken this way, some of these spirits vanish, while others are devoured by the whispering fiends and other animal-shaped Hungry Ghosts, spirits whose reason vanished and who exist only to satisfy their most primal desires. Some spirits survive the mind-shattering whispers and change: they become Specters.&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;Specters are fallen spirits who recovered clear reason. Their appearance and personality are similar to what they had in life, and these will never change; the falling process galvanizes their soul to this shape. These specters group themselves in hopeless communities to defend themselves from a highly hostile environment, but they keep the dreams and wishes they had in life, dreams and wishes whose realization is almost impossible in that hellish place. Dreams and wishes that don't go away, memories of the lost ones, that will to not disappear, nothing fades from the unchanging soul of the Specter.&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;During the Age of Magic, a Black Sea appeared by the shores of the razor-glass plain of Naraka.  The sky in Hell is starless, but the waveless surface of the Black Sea reflected stars, stars that are not from Creation. Rumor spread that its waters were capable of making specters lose their memories, dreams and wishes, of making one's self disappear. Many specters, bored with their grey afterlife, pilgrimaged to the Black Sea, washing away their heart. But the dark waters don't wash away everything; a husk stays behind, a husk that is animated by ominous will. These beings are called Wraiths, a creature so unnatural that they are hated even by the fiends. After they are born on the shores of the Black Sea they float to a sinister tower in the middle of that sea, a windowless tower of infinite height, and no man knows what exists inside.&lt;br /&gt;
===Strategy Text===&lt;br /&gt;
It is impossible for a living unit to truly win a battle against a wraith.  Even those that manage to kill it will lose half of their experience to its attack.&lt;br /&gt;
{{FFHRing}}&lt;/div&gt;</summary>
		<author><name>Kontrollator</name></author>	</entry>

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