Berserker der Doviello (Civ4 FFH)

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Civ4FFH BerserkerDoviello.png Berserker der Doviello
Nahkampfeinheiten
Werte
Stärke 10/4 Civ4Power.png
Bewegung 1 Civ4Fortbewegung.png
Herstellungskosten
Schnell 241 Civ4Produktion.png
Normal 360 Civ4Produktion.png
Langsam 540 Civ4Produktion.png
Episch 720 Civ4Produktion.png
Voraussetzungen
Technologien Raserei
Gebäude Bären Totem
Eigenschaften
Spezialeinheit für Doviello
Ersetzt Berserker
Startbeförderungen Schock I, Lehrmeister
Fähigkeiten kann Bronzewaffen benutzen
kann Eisenwaffen benutzen
kann Mithrilwaffen benutzen
verursacht Kollateralschaden
Sonstiges Nationaleinheit, nur 3 erlaubt

Civilopedia

Doviello Berserkers carry crude weapons into battle, a throwing rock bigger than a man's head or a stout branch. They use these makeshift weapons because they are temporary. The first opponent killed became the weapon of choice. Grabbed by the ankles they would be swung like a meaty flail. Blood sprayed over opponents and every swing would lose more and more of the corpse until another was needed to replace the first. At this point in the battle the "weapons" were always readily available. Occasionally an opponent would be grabbed while still alive. The effect of being beaten by a bloody body that was screaming at you while it happened is traumatizing to even the most hardened warrior. Few armies were willing to face them.

Strategy Text

A powerful melee unit that causes a small amount of collateral damage to all other units in the opponent's stack. A Bear Totem and Iron are required to train them, and a civilization can only have 3 at once.