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The Conjurer is a level 2 Summoning unit.
  
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[[FfH Adept (Unit)|Adepts]] who demonstrate an affinity for the art of summoning are invited to become tenured members of the school of Conjuration (after doing so, they can never embrace sorcery to become a [[FfH Mage (Unit)|Mage]]).  They are highly sought by commanders of border garrisons and overseas expeditions, where their bound creatures are called upon to perform dangerous or unsavory tasks.  Conjurers who survive long enough to continue their diligent study may be promoted again to become a [[FfH Summoner (Unit)|Summoner]] of master rank.
 
==Civilopedia==
 
==Civilopedia==
Junge Talente aus den verschiedenen Magierschulen werden am Ende ihrer Studien mörderischen Prüfungen unterzogen. Die Überlebenden werden dann zu Schülern und Gehilfen der voll ausgebildeten Magier, und ihnen werden zum ersten Mal einfache Zaubersprüche beigebracht. Zum Unglück für die Adepten sind sie in vielerlei Hinsicht das Kanonenfutter des Magierberufes und müssen Aufgaben erledigen, die zu gefährlich für die Magier sind und die über die Fähigkeiten eines einfachen Studenten hinausgehen.<br><br>Der Adept ist die erste Sprosse auf der magischen Karriereleiter und sie können unter allen magischen Klassen von Rang I auswählen. Wenn ihr Können und ihre Tapferkeit fortgeschritten sind, müssen sie eine Wahl treffen: den bodenständigeren Weg eines Beschwörers oder den mehr esoterischen, gelehrten Weg eines Magiers. Beide sind auf ihre Art gleich machtvoll, es ist hauptsächlich eine Frage der persönlichen Neigung des Adepten.
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Conjurers are the first unit able to summon extra-planar units. These summoned units are powerful allies, but only last until the start of the summoning player's next turn. They will only buy you a turn of defense, and are best used when they are thrown against strong enemy units: the enemy will stay injured, but your conjurer will be able to summon a new beast next turn. Make sure to protect your Conjurer well, for their strength and movement are low and their creatures only have a limited range. A wise opponent will ignore the conjured creature and kill the conjurer, making sure he doesn't have to deal with any more summoned creatures.  An Adept has to be at least 4th level before it can be upgraded to a Conjurer.
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===Strategy Text===
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No tips yet.
  
===Strategy Text===
 
Adepts have the ability to learn spell spheres when they level up, giving them access to a wide variety of spells.
 
  
 
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{{FFHRing}}

Version vom 26. März 2007, 23:25 Uhr


Civ4FFH Beschwörer.png Beschwörer
Magisch begabte Einheit
Werte
Stärke 3 Civ4Power.png
Bewegung 1 Civ4Fortbewegung.png
Herstellungskosten
Schnell 80 Civ4Produktion.png
Normal 120 Civ4Produktion.png
Langsam 180 Civ4Produktion.png
Episch 240 Civ4Produktion.png
Voraussetzungen
Technologien Beschwörung
Eigenschaften
Startbeförderungen Fokus I, Fokus II, Beschwörung, Freie Beförderung
Fähigkeiten Zauber sprechen
Kann bauen Manaquellen:
ChaosDimensionenEntropie, Erde, Feuer, Geist, Gesetz, Korper, Leben, Natur, Seele, Tod, Verzauberung, Wasser
Modernisierungen
Modernisierung zu Rufer
Modernisierung von Adept

The Conjurer is a level 2 Summoning unit.

Adepts who demonstrate an affinity for the art of summoning are invited to become tenured members of the school of Conjuration (after doing so, they can never embrace sorcery to become a Mage). They are highly sought by commanders of border garrisons and overseas expeditions, where their bound creatures are called upon to perform dangerous or unsavory tasks. Conjurers who survive long enough to continue their diligent study may be promoted again to become a Summoner of master rank.

Civilopedia

Conjurers are the first unit able to summon extra-planar units. These summoned units are powerful allies, but only last until the start of the summoning player's next turn. They will only buy you a turn of defense, and are best used when they are thrown against strong enemy units: the enemy will stay injured, but your conjurer will be able to summon a new beast next turn. Make sure to protect your Conjurer well, for their strength and movement are low and their creatures only have a limited range. A wise opponent will ignore the conjured creature and kill the conjurer, making sure he doesn't have to deal with any more summoned creatures. An Adept has to be at least 4th level before it can be upgraded to a Conjurer.

Strategy Text

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