Ork-Langbogenschütze (Civ4 FFH)

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Civ4FFH Ork-Langbogenschütze.png Ork-Langbogenschütze
Distanzeinheit
Werte
Stärke 5/6 Civ4Power.png
Bewegung 1 Civ4Fortbewegung.png
Herstellungskosten
Schnell 80 Civ4Produktion.png
Normal 120 Civ4Produktion.png
Langsam 180 Civ4Produktion.png
Episch 240 Civ4Produktion.png
Voraussetzungen
Technologien Ballistik
Ressourcen Kupfer oder Eisen oder Mithril
Gebäude Schießstand
Eigenschaften
Spezialeinheit für Barbaren-Zivilisation
Klan der Asche
Ersetzt Langbogenschütze
Startbeförderungen Ork
Fähigkeiten Hat einen Erstschlag
Sonstiges Hügelverteidigung: +25%
Stadtverteidigung: +25%
Modernisierungen
Modernisierung zu Ork-Kompositbogenschütze, Ork-Scharfschütze

A good defensive unit for Cities and Hills. Compared to the Longbowman, it costs more, does not require a building, and cannot be upgraded.

Civilopedia

As proficient in combat as any other Civilization's longbowmen, the Bannor Longbowmen spend much more time on the march than their counterparts who live their lives on the ramparts of city walls. They are often brought along to protect crusaders when Bannor declares war, and so travel better armored. As zealous as their melee companions, Bannor Longbowmen will move right into the city they conqueror, and put down rebellion by any means necessary.

Strategy Text

The best non-limited city defender is the Longbowman. They start with a high bonus to city defense and like all archers have access to the City Garrison promotions which make them even better. Longbowmen require an Archery Range and Copper to be created and can be upgraded to Marksmen or Flurrys.