Todesritter (Civ4 FFH): Unterschied zwischen den Versionen

Aus CivWiki
Wechseln zu: Navigation, Suche
 
Zeile 1: Zeile 1:
 
[[Kategorie:Einheiten_Civ4 FFH]]
 
[[Kategorie:Einheiten_Civ4 FFH]]
 
[[Kategorie:Civ4 FFH]]
 
[[Kategorie:Civ4 FFH]]
[[Kategorie:Civ4]]
+
[[Kategorie:Berittene Einheiten (Civ4 FFH)]]
 +
[[Kategorie:Nationaleinheiten (Civ4 FFH)]]
 +
 
 +
{{Einheit_Info_Civ4_FFH |
 +
  Name = Todesritter |
 +
  Bild = Civ4FFH_Todesritter.png |
 +
  Kategorie = [[:Kategorie:Berittene Einheiten (Civ4 FFH)|Berittene Einheiten]] |
 +
  Staerke = 7/5 + 2 [[Todschlag (Civ4 FFH)|Todschlag]] +2 [[Dämonisierung (Civ4 FFH)|Dämonisierung]] |
 +
  Bewegung = 3 |
 +
  Kosten_schnell = kommt noch |
 +
  Kosten_normal = 240 |
 +
  Kosten_langsam = kommt noch |
 +
  Kosten_episch = kommt noch |
 +
  Voraussetzungen = [[Schlachtrösser (Civ4 FFH)|Schlachtrösser]], [[Bauwesen (Civ4 FFH)|Bauwesen]]|
 +
  Ressourcen = [[Pferde (Civ4 FFH)|Pferde]] |
 +
  Gebaeude = [[Hippodrom (Civ4 FFH)|Hippodrom]] |
 +
  Religion =  |
 +
  Zauber =  |
 +
  Zivilisation = [[Infernal (Civ4 FFH)|Infernal]] |
 +
  Ersetzt = [[Ritter (Civ4 FFH)|Ritter]] |
 +
  Startbefoerderungen = [[Fokus I (Civ4 FFH)|Fokus I]], [[Fokus II (Civ4 FFH)|Fokus II]], [[Tod I (Civ4 FFH)|Tod I]], [[Zauberei (Civ4 FFH)|Zauberei]], [[Untot (Civ4 FFH)|Untot]]|
 +
  Faehigkeiten = 35%&nbsp;[[Rückzugschance (Civ4 FFH)|Rückzugschance]]<br>Erhält&nbsp;keine&nbsp;[[keine Defensivboni (Civ4 FFH)|Defensivboni]]<br>kann [[Bronzewaffen benutzen (Civ4 FFH)|Bronzewaffen]] benutzen<br>kann [[Eisenwaffen benutzen (Civ4 FFH)|Eisenwaffen]] benutzen<br>kann [[Mithrilwaffen benutzen (Civ4 FFH)|Mithrilwaffen]] benutzen|
 +
  Kann_Bauen =  |
 +
  Sonstiges = [[Nationaleinheit (Civ4 FFH)|Nationaleinheit]], nur 3 erlaubt |
 +
  Modernisierung_zu = |
 +
  Modernisierung_von =  |
 +
  Befoerderungen =
 +
}}
 +
This unit is [[FfH Undead (Promotion)|Undead]], and is a level 2 Sorcery spellcasting unit, compared to the [[FfH Knight (Unit)|Knight]], which it replaces. It is stronger, although some of that strength is Death and Unholy damage.
 +
==Civilopedia==
 +
Death Knights are a grotesque mockery of their living counterparts. Knights are resplendent in shinning armor, carry brilliant banners, and their chivalrous hearts show no fear on the battlefields. Death Knights leave a trail of walking dead and virulent disease, and show no pity in rending innocents limb from limb. Some say Death Knights can only be created from the spirit of a Knight who has broken his vows of fealty, but many Knights secretly fear that the Infernals have a way of dragging even the noblest spirit into hell to serve as their vassals. This fear prompts piety on a level royal decree would fail to reach, and rare is a Knight who doesn't seek out a blessing from any passing priest.
 +
===Strategy Text===
 +
High strength, high movement rate, and a decent withdrawal rate combine to form a strong utility unit.  There is no best use for a Knight, it's the fact that they can do many things so well that make them so valuable.  A civilization can only have 3 Knights at once.
 +
{{FFHRing}}

Version vom 28. März 2007, 05:03 Uhr


Civ4FFH Todesritter.png Todesritter
Berittene Einheiten
Werte
Stärke 7/5 + 2 Todschlag +2 Dämonisierung Civ4Power.png
Bewegung 3 Civ4Fortbewegung.png
Herstellungskosten
Schnell 161 Civ4Produktion.png
Normal 240 Civ4Produktion.png
Langsam 360 Civ4Produktion.png
Episch 480 Civ4Produktion.png
Voraussetzungen
Technologien Schlachtrösser, Bauwesen
Ressourcen Pferde
Gebäude Hippodrom
Eigenschaften
Spezialeinheit für Infernal
Ersetzt Ritter
Startbeförderungen Fokus I, Fokus II, Tod I, Zauberei, Untot
Fähigkeiten 35% Rückzugschance
Erhält keine Defensivboni
kann Bronzewaffen benutzen
kann Eisenwaffen benutzen
kann Mithrilwaffen benutzen
Sonstiges Nationaleinheit, nur 3 erlaubt

This unit is Undead, and is a level 2 Sorcery spellcasting unit, compared to the Knight, which it replaces. It is stronger, although some of that strength is Death and Unholy damage.

Civilopedia

Death Knights are a grotesque mockery of their living counterparts. Knights are resplendent in shinning armor, carry brilliant banners, and their chivalrous hearts show no fear on the battlefields. Death Knights leave a trail of walking dead and virulent disease, and show no pity in rending innocents limb from limb. Some say Death Knights can only be created from the spirit of a Knight who has broken his vows of fealty, but many Knights secretly fear that the Infernals have a way of dragging even the noblest spirit into hell to serve as their vassals. This fear prompts piety on a level royal decree would fail to reach, and rare is a Knight who doesn't seek out a blessing from any passing priest.

Strategy Text

High strength, high movement rate, and a decent withdrawal rate combine to form a strong utility unit. There is no best use for a Knight, it's the fact that they can do many things so well that make them so valuable. A civilization can only have 3 Knights at once.